Thursday, April 19, 2012

Advice for a new raid leader?

i went from OT IN KARA to a newly created guild as the raid leader. we have 10+ 70'S all wanted to raid kara and all become T4 geared together. from seeing a good bit of kara and tanking all of the 5 mans i believe being the raid leader would suit me.

i plan on raiding about 2-3 times a week with sunday being an extra day. meaning if there is enough people online or if someone missed a raiding day to go then on sunday.

I plan on watching vids of the bosses i havent been to but does anyone have any other advice for a newly formed raiding guild raid leader such as myself?|||Make sure to set loot rules and raid standards and follow them consistently.|||Quote:








Make sure to set loot rules and raid standards and follow them consistently.




i plan to be loot master. basicly going to be going by who needs it the most. if someone gets something from attunman, then they dont get anything from mores etc etc unless they are the only class that can use it. basically thats the basic on the loot rules.|||Quote:








i plan to be loot master. basicly going to be going by who needs it the most. if someone gets something from attunman, then they dont get anything from mores etc etc unless they are the only class that can use it. basically thats the basic on the loot rules.




I'd be *very* careful with that one. You may well have people passing on upgrades because they want something from a later boss more.

And, mostly with 10 people in the raid, it's not like you'll have 6 people all vying for a single item.|||Quote:








I'd be *very* careful with that one. You may well have people passing on upgrades because they want something from a later boss more.

And, mostly with 10 people in the raid, it's not like you'll have 6 people all vying for a single item.




well if that happens ill let them know that theyll have to take the chance and roll with some one else.|||Being a raid leader isn't hard. Basically you'll have to mark (you can assign someone to do that if you want), decide about looting and most importantly scream "DON'T STAND IN THE FIRE!!!!!"

Nah, The most important thing is make sure you read and understand each boss encounter, tactics and be fair about looting. Since you're not the GM, I don't think you'll need to worry about the guild falling apart. People will do their job, badly or greatly. I as a raid leader would have some combat log (like WWS) to summarise the raid and look at later to see where and who can be improved.

Good luck!|||Quote:








well if that happens ill let them know that theyll have to take the chance and roll with some one else.




That wasn't my point. It means loot goes to waste that would've been an upgrade to someone, whereas the next boss might not even drop the loot they're after.|||Dependign on what your guild is like you might want to consider running some sort of dkp system. It just keeps that kind of drama out of the guild. Better safe than sorry and it's pretty hard to implement once you've started running without one. Might not be needed for 10 man raids, but you'll want one for 25 man raids.

Try to read up on all the classes so you know who can do what and what classes should be put in the same group.|||make sure EVERYONE has the correct mods, ie oRA2, BigWigs/DBM, Omen etc.|||Anyway, to recap the most important thing that's said above:

1) Know what other classes can and can not do.

2) Know the boss fights in detail - not just your own role.

3) Work out a loot system that'll give as little drama as possible and waste as few items as possible.

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