Saturday, April 21, 2012

Heroics - Order of Difficulty

Can someone list the Heroics in order of difficulty? From what I've seen, Mechanar looks like the easiest, but what's next once you've had all the loot from there

Or are they all meant to be the same?|||It depends a bit on your group composition, but I recomend Underbog, that's a fairly easy instance if you've got a decent tank.|||with two warlocks HERO mech can be fully cleared in less than an hour. The hardest of all the HERO's that I have ran are durnholde and black morass.|||i think bot is the easiest heroic then slave pens. mech is easy but that 2nd main boss can be a pain if the group dont have any fire res gear. slave pens is also very easy. i would say underbog needs a slightly better group than slave pens or bot|||Quote:








i think bot is the easiest heroic then slave pens. mech is easy but that 2nd main boss can be a pain if the group dont know how to kite. slave pens is also very easy. i would say underbog needs a slightly better group than slave pens or bot




corrected.

seriously, i have never ever seen anyone use fire resis gear in that fight.|||Quote:








corrected.

seriously, i have never ever seen anyone use fire resis gear in that fight.




Har har, I don't think I've seen someone use res gear in any heroic. Granted, there was some whimpering in slave pens when the npc accidentally died during some confusion, but the boss went down fine anyway.

Back to Mechanar: First kill the last boss, then move the party back to the little tunnel that leads to the bridge. Have everyone stand on the bridge, and send the kiter/puller into the boss's room. Have the kiter pull the boss and run like mad out onto the bridge. Now the tank snatches the boss from the puller before she runs into the bridge (and resets), while the puller runs into the room of the last boss. The fire adds will follow the puller. Just wait there until they are there, and then run back and help finish the boss.

Just kiting the boss isn't an option anymore since she resets when she enters the bridge between the two bosses.|||that method of pulling the boss dont work any more after she trys to reset shes immune to hits.

and i was just saying that if youve got some res gear on its a lot easier. kiting the boss is one thing and easy enough but the fire eles will catch you at some point and with that slowed effect on you it makes life a bit harder. dressed in some fire res gear just spank and tank. same again on last boss in slave pens i put some epic nature res gear on and with the buf and hunters buf i can pretty much resist all the nature damage from the boss and it makes the healers job that much easier. ive done it with out b4 but if you can make a fight easy then go for it and make it easy.

also on a side note if you dont need any res gear why do aldor and scryer both have thew res gear patterns from the qm's|||Quote:








with two warlocks HERO mech can be fully cleared in less than an hour. The hardest of all the HERO's that I have ran are durnholde and black morass.




Ah, Old Hilsbrad can be rendered realitvely trivial- get a rogue to stealth the first part with the bombs, and avoid all that nasty pain with patrols can be avoided. You can then get right on with busting Thrall out.

Random wibbling about difficulty- personal feeling only, and not a full list as my memory isn't always great:

Underbog and Slave Pens are easy as really easy pie. These's a reason why people are always running these. Steamvaults heroic is really easy other than the lightning clouds on the first boss. Ramparts is easy when you know how. Botanica is fairly simple, other than the hellfiring Satyr boss (who is doable with a good group). On the next tier of difficulty, I'd personally place Blood furnace (not all that hard, apart from the zerg before the second boss, and the double FG pulls near the end, which can be tough with a sub-par tank or healer).

I'd then list mechanar, and mana tombs (last boss in mana tombs is basically a DPS fight, and if your DPS is slacking, it's annoying). Shattered halls comes in about here, can be hellish hard with cocky players, or much easier with a discliplined group. Arcatraz really gives you a good working over. Black Morass.. well, it's a bit too much- as it needs a pretty amazingly geared group and the rewards are sucky.

I know, I left many out, those are just what springs to mind :)|||Easiest to hardest, this list assumes you do everything, have appropriate gear (good luck killing Pandemonius in Mana Tombs Heroic with no Shadow Resist heh) and group composition, this is not entirely taken from my experience, but there was a similar discussion in my guild a few weeks ago and it came to a list a bit like this one:

Mechenar

Slave Pens

Mana Tombs

Underbog

Blood Furnace

Sethekk Halls

Ramparts

Shattered Halls

Steamvault

Botanica

Shadow Labyrinth

CoT: Durnholde

CoT: Black Morass

The Arcatraz

Note: Auchenai Crypts not listed as none of us had attempted it yet.|||Quote:








Easiest to hardest, this list assumes you do everything, have appropriate gear (good luck killing Pandemonius in Mana Tombs Heroic with no Shadow Resist heh)




That really isn't hard. A tank with a decent amount of HP doesn't need shadow resist at all for this fight, if the healer isn't AFK/asleep/dead for tax reasons. Just keep them topped off like you would during phase 2 on the Prince, and it's all over really quickly. Killed him twice in heroic this week, and on each occasion the tank wasn't using any shadow resist at all, just relying on heals- different tank each time. Of course, shammies can drop grounding totem over and again to eat the bolt volley somewhat too, which means you have more GCD to spare for the tank.

I have to admit to slacking a bit, actually, the tank actually died on this boss the first time- on the most recent attempt, anyway. I was busy trying to drink tea and skip the CD on a track mid-fight. However, that's the first time I've lost a tank there in ages. A non-sucky healer (i.e. one who isn't messing with a remote control when he should be healing) will handle this no problem, no shadow resist needed.

No comments:

Post a Comment