Wednesday, April 18, 2012

Archimonde

We've been for some weeks on him (we raid 3 nights a week, so basicly 2 are spent on him) and getting fights and angry people in the guild because of yelling at vent.

We have a raidleader yelling stuff like 'OMG you CAN'T crater anymore' sometimes and some people can't handle that. We've killed both Vashj and Kael once, but this one seems a bigger ballbreaker for us. Vashj was rough but we steadily improved and finally got her. Kael is just a slowly improving fight, once you have him, it's not so hard.

But at Archimonde, we keep getting the same stuff over and over. It seems the most unforgiving fight so far for player skill, and apparently, also what players can take in criticism. Every right we either get a crater, half the healers gone and the tank dies, or someone dieing midair with a Grip. And ofcourse the fire, people just can't watch it for some reason.

Our best try was 20%, we've been to 40 multiple times, but we have like 12 wipes at 80% between that.

Any similar experiences?|||Might sound harsh, but swap the person that craters out for the next attempt.

People learn right fast when it's their t6 at stake.|||the chain is as strong as its weakest link. no boss before sunwell shows the weakest links as clearly as archimonde. swap the craters.|||if people are still pancaking after multiple attempts they fail utterly and deserve no leeway

any game takes some miniscule amount of skill, if you can't not smash into the ground rushing at you, especially when you are doing the fight over and over and should've learned, then gaming isn't your thing



I lagged to death once and now I'm ultra cautious, the whole air burst thing can be obnoxious that way, only takes a little bit of interface hiccup to kill you, but, its easily avoidable once you've gotten air burst a couple times and know

and keep better spread maybe? fewer people air bursted, less chance of squishing|||I'm shocked. We were really having the most horrible night, and at one try, we had all 3 rogues die, we survived the soul charges and we killed him. With 39 people because he had to kill one guy disconnecting constantly and we got one rogue in who did the fight for the first time.

It's such a weird fight. I thought the whole guild would collapse, we had so much anger and trouble. We now have to try to find out how this happened and kill him again next time :)|||... 39 people?

^-^

</nitpick>

grats on the kill btw. archie is always fun ;p|||Congratz on archi! It really is an asshat fight imo.

More luck based because of lag, combinations of grip, fear fire etc... It takes so little to go wrong and most often (well at least after a while) it's not entirely a player's fault.

It's a bit like prince used to feel. But anyway, I had my first archi kill yesterday and the last 10% where you get immune is liek Blizzard is saying, well done, now go beserk on him for taunting you the whole night.|||all the rogues died? how do rogues die on this fight?|||Quote:








More luck




archi has absolutely nothing to do with luck. same as prince. if you think ahead and are aware of your surroundings, there is never a situation where you have to say " i couldnt do anything". never.|||Quote:








archi has absolutely nothing to do with luck. same as prince. if you think ahead and are aware of your surroundings, there is never a situation where you have to say " i couldnt do anything". never.




I agree with you on archimonde, but not so much on Prince. It is possible to have very bad infernal drops, making it much more difficult to succeed, so yes luck can play a factor on that fight. Of course, no matter how bad the infernals are, you can always move to a spot where they havent dropped, so you can never really blame a wipe on just the infernals. But saying luck plays no factor in that fight is not accurate.

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